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Please click one of the preview images to view sample screenshots of each piece.
Guyver

Kil-U 187 Pt 2
Programs used: Macromedia Flash

This is the second part of my interactive piece done for class. The only real difference between this and part 1 is the interactivity. The storyboard is still the same and everything. I guess the only real way to understand is to take a look for yourself.

   
Guyver

Kil-U 187 Pt 1
Programs used: Macromedia Flash

This is the first part of my interactive piece done for class based on one of my stories. I was originally going to do this story only in 3D but I decided to play with it in Flash as well. The storyboard and synopsis is on here, and soon the actual animation will be up as well. So check it out and keep checking back for the 2D and 3D animations.

   
Guyver

Eye Candy
Programs used: Macromedia Flash

I was playing around in Flash one night, trying to come up with an animation for this site. However, it came out totally different from I originally planned. Nonetheless, I think this animation is funny and good beginning to mastering Macromedia (now Adobe) Flash.

   
Guyver

Pj Hogan Steps Up a Box
Programs used: Autodesk Maya

Another class assignment, animating a character stepping up a block. I think I did a pretty good job on this. You can tell that PJ Hogan had to make a serious effort to step up on the block. You can also see the gravity in this animation as PJ Hogan falls off the block.

   
Guyver

Pj Hogan Heavy Lifting
Programs used: Autodesk Maya

Animating a character lifting something heavy is one of the basic things to learn. Its actually pretty tricky to learn. Weight and gravity are two things we really have to consider in animating. In this animation, you can tell that PJ Hogan is having some hard time lifting the huge tire.

   
Guyver

Pj Hogan at the Bar
Programs used: Autodesk Maya

This was done in class. I just wanted to do a simple animation of Pj Hogan exhausted from work and having a "cold one" at the bar.

   
Living Room

New Line Cinema
Programs used: Autodesk Maya and Apple Shake

This was done in class. The project was to find an existing professional opening title logo and try to re-create it in Apple Shake. My version almost completely looks like New Line Cinema's logo. But its still close enough to make you wonder.

Spaceship

Opening Credits
Programs used: Apple Shake and Autodesk Maya

This is my first opening credits sequence. Music is done by Nujabes. "Modual Soul" is actually a name of one of Nujabes' albums.

 
 
 
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